Depending on multipliers and DNF modifiers, your typical match will pay 300-600 coins. This is a tight budget to work with, especially if you’re gorging on contract and healing cards.
Establish a 2nd team!
Go out and get the 11 players you want for your first team, but save some coins for a cheap but decent 2nd team. This will save you coins in two ways:
- When your 1st team is low on fitness, you can play a computer match with your 2nd team. After just one game on the bench all your starters now have max fitness!
- When a player gets injured you can save 400-1k coins by replacing them with a decent 2nd team starter rather than buy a healing card on the market.
Don’t buy coaches or attribute cards!
Often I’ll run into tournament matches where my opponents have used attribute cards on nearly all their players. Their 77 team was magically elevated to equal the strength of my 86 team, and indeed a couple of them beat me. The problem is this only lasts for one game, they don’t guarantee victory, and the trophy bonus often isn’t enough to recoup the cost of all those modifier cards! Add in the 2-3k each elite attribute coach will cost you and you’re looking at a very expensive habit… much wiser to invest those coins in better player cards you can keep permanently!
Save time!
In the real world the saying goes “Time is money.” And I think this extends to UT. If you’re playing a computer match it’s quite easy to go up 5-10 goals in the first half. The computer is so bad, in fact, that you can leave your game system for the remaining 15 minutes and come back to find you’ve still won the match (one time I left after the 1st half up 7-0 and came back to find out I had shut out the CPU in the 2nd half doing nothing)! Use those 15 minutes to make a meal or finish a chore, then use your time saved to scalp some coins!